



A technology-enabled co-facilitation model, where:
A customisable 90-minute in-person learning experience designed to catalyse growth mindset and build critical, adaptive and inventive thinking competency
Educational talk that challenge the fixed mindset of how an individual with disability could navigate daily living using adaptive or technology-enabled solutions. Corporates / schools could choose from topics such as Sports, Arts & Culture, Hobby, Work, Mobility, or Cooking to align with desired learning goals.
Experiential learning activities include Braille Discovery, Touch & Scent Creativity, Innovative Problem-Solving Challenge, or Assistive Tech Exploration.
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